Aby poprawnie działała ci gra Crash Bandicoot 3 Warped, ustaw w opcjach emulatora tak jak ja mam:
Emulator: ePSXe 1.7.0 Video: Pete's OpenGL2 Driver 2.9 Sound: Pete's DSound Audio Deiver 1.15 Cdrom: ePSXe CDR WNT/W2K core 1.7.0 Bios: SCPH9002
Video:
Resolution & Colors
Desktop resolution: 1024 x 768 Color depth: 32 Bit Internal X resolution: 2 Very High Internal Y resolution: 2 Very High Stretching mode: 0 Render mode: 0
Textures:
Texture filtering: 2 Hi-Res textures: 0 Gfx card vram: 0 Use pixel shader for PSX texture window emulation: off
Framerate:
Show FPS display on startup: off Use FPS limit: off Use Frame skipping: off Auto-Detect FPS/Frame skipping limit: on
Compatibility:
Off-Screen Drawing: 1 Framebuffer effects: 2 Framebuffer upload: 1
Full screen filtres:
Screen filtering: off Shader effects: off Flicker-fix border: 0 pixels
Misc:
Scanlines: off MDEC filter: on Disable screensaver: off GF4/WinXP crash fix: off Special game fixes: off 160
Powinno być dobrze ;) .
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